Fate/stay night: Unlimited Blade Works is a 2010 Japanese animated fantasy action film directed by Yūji Yamaguchi. Unlimited Blade Works covers the events of the second route of the visual novel Fate/stay night by Type-Moon. The film primarily focuses on two young mages, Shirou Emiya and Rin Tohsaka, and their servants, who participate in a conflict known as the Holy Grail War. During the fights, Shirou often crosses paths with Rin's servant, Archer, who seeks his death despite being an ally.
The film was produced by Studio Deen following the 2006 release of their TV adaptation of Fate/stay night. The short length of the film brought difficulties to the staff members as they aimed to cover a story arc which required far more time to tell in the visual novel. The film was released in Japan on 23 January 2010 on 12 screens and grossed 37,699,500 Japanese yen.
Critical reception to the film was mixed. Praise was directed towards the development of Shirou, his interactions with Rin and Archer, and the exploration of his ideas in greater depth, which allowed for a greater understanding of his motives. These aspects, along with the animation of some fight scenes, were considered to be superior to the 2006 TV series. However, the narrative was widely criticized for its fast pace that cut large amounts of content from the visual novel, leading to confusion among viewers who were not familiar with the original work.
Type-Moon later collaborated with Ufotable to retell the Unlimited Blade Works route in the form of a television series, which first aired in 2014.
Contents
Plot
On the 10th anniversary of the great fire of Fuyuki City, Rin Tohsaka performs the summoning ritual and summons Archer. Archer soon fights Lancer, but their fight is witnessed by Shirou Emiya who flees but is found by Lancer and killed. Rin uses her necklace to revive Shirou but he is later attacked again by Lancer and inadvertently summons Saber, who drives Lancer off. At a church, Kirei Kotomine tells Shirou about the Holy Grail War and he decides to fight. Shirou proposes an alliance to Rin, but they are interrupted by Illyasviel von Einzbern and Berserker. A fight ensues which Archer ends with a massive explosion. Illya withdraws and Shirou collapses from his injuries.
The next day, Shirou gets a weird feeling upon entering the school and meets with Rin to investigate. They encounter Rider and her master, revealed to be Shinji Matou. Rin saves Shirou while Shinji flees into the school. Shirou summons Saber and they find Shinji huddled in the corner of a classroom with a defeated Rider who disappears. Shinji claims that someone else did it and flees again. Later, Kotomine offers Shinji a new servant.
That night, Shirou sleepwalks to Ryuudou Temple where Caster attempts to take his command spells. Saber follows but is stopped by Assassin while Shirou is saved by Archer who then engages and overpowers Caster, sparing her life. Shirou argues with Archer, who tells Shirou to accept that he cannot save everyone. Ignoring him, Archer turns on Shirou before being rescued by Saber. Returning home, Rin, Shirou, and Saber are ambushed by Caster who stabs Saber with Rule Breaker, a weapon that nullifies servant contracts. Saber resists Caster's commands to kill Rin and Shirou before disappearing with Caster. Caster kills Kotomine and takes over the church and Rin and Archer soon confront Caster and her master Souichirou Kuzuki, but Archer betrays Rin. Shirou intervenes before Archer tells Caster to spare them. Outmatched, the two decide to request Illya's assistance.
Shirou and Rin arrive at Illya's castle to find Illya and Berserker being attacked by Shinji and his new servant Gilgamesh, who defeats Berserker and rips Illya's heart out. Rin and Shirou confront Shinji who offers them a chance to join him which they refuse, and Shinji and Gilgamesh retreat. Following a short argument, Rin and Shirou encounter Lancer, from whom they accept an offer of assistance.
Returning to the church, Lancer engages Archer while Rin and Shirou engage Caster and Kuzuki. The two are suddenly saved by Archer who kills both Caster and Kuzuki, then resumes his attack on Shirou. Rin forms a new contract with Saber and Archer reveals a reality marble called Unlimited Blade Works. Archer unleashes a hail of swords at Shirou and Saber and takes the opportunity to kidnap Rin. Shirou demands Archer to confront him at the Einzbern Castle.
Production
The idea of creating an animated film based on the Unlimited Blade Works story arc of the Fate/stay night visual novel was first suggested to producer Mitsutoshi Ogura of Geneon Entertainment in 2005. At the time, he was organizing the production of the anime series for the same game. Ogura felt that Unlimited Blade Works and Fate – the latter used as the basis for the plot of the series – were the most interesting story arcs in the visual novel. Director Yūji Yamaguchi from Studio Deen had similar opinions, and noted that Unlimited Blade Works had many elements in common with shonen manga, with a large number of bright scenes. He stated that he felt that the plot and dramatic components of the story arc could be conveyed well in cinematic format. As a result, the film-making project was approved immediately after the work on the 2006 TV series was completed, and producer Norimitsu Urasaki joined the project.
According to Sato, the largest challenge for the production was the limitation on the length of the film. He had several meetings with producers and lobbied to increase the runtime to 107 minutes, which was approved. Yamaguchi understood that this runtime was extremely short in comparison to the 2006 series, where a similar sequence of events was told in 480 minutes. Therefore, he decided to try to create a balance between everyday scenes and battles by increasing the intensity and emotional weight of the latter, which led to a significant reduction in the content of the prologue shown earlier in the series. The director recalled that he originally wanted to demonstrate many everyday scenes between battles, which were prepared in Sato's drafts, but most of them never entered the final script. In the initial planning stage, Archer was considered as the central character, but attention was shifted to Shirou during production.
Since there had been a conflict between Fate author Kinoko Nasu and consultant Yamaguchi during the production of the TV series, Type-Moon only assigned a secondary advisor for the production of the film, and his opinion was taken into account only on general grounds. The director refused the complete exclusion of Nasu from the production team only because of fear of an excessive departure from the canons of the Fate franchise. The head of Type-Moon, illustrator Takashi Takeuchi, retained the role of a character design consultant. The only wish expressed by the creators of the visual novel to the producers was that the battle scenes should not become the dominant element of the film. However, Urasaki did not approve of this approach, as he feared that the audience might lose interest, and gave the right to finally determine the direction of Yamaguchi's work.
Audio
The film's soundtrack was composed by Kenji Kawai, who also composed for the 2006 TV series. Kawai wrote an entirely new soundtrack that incorporated almost no music from his previous composition for the television series. The only exception to this was the composition "Emiya", which was included with a new arrangement at the request of the producers. Compared to the series, the composer decided to increase the number of tracks with chorus that were performed by the Tokyo Symphony Orchestra, and also used more digital sound processing.
Compositions were created according to the already finished visual series since Kawai noted his own inability to work with the storyboard without feeling the clear time frame of the melodies. The use of the compositions was jointly approved by Tsujitani and Yamaguchi, but the composer's opinion was also taken into account by the producer, with a number of key decisions on the choice of tracks made by Kawai and Tsujitani. The recording director decided to impose leitmotifs of the servant characters on the main melody of the scene composition, in order to emphasize references to the history of these characters at the right moments.
It took one month to create the entire musical soundtrack of the film. Kawai spent only one week writing the 27 tracks, and the rest of the time negotiating, fine-tuning and recording, for which the Dolby Digital system was used. The most difficult, according to Kawai, were the compositions for the scenes in which the dialogues of the characters overlapped the battles between them – as in the battle between Saber and Assassin – because the composer had to accurately select the rhythm so as not to destroy atmosphere of the action. Kawai emphasized that his main objective was to get as close as possible to the pace of what was happening so that the viewer would not have the feeling of listening to music, rather than watching the movie. Nevertheless, Kawai stated that the result of his efforts was "the work of an artisan, not an artist".
It was decided to entrust the opening and closing songs to singer Sachi Tainaka, as had been done with the series. In writing the lyrics, Tainaka reviewed all the works of the Fate franchise that existed at that time and tried to show the connection of the original source's themes with the real world, which, according to the singer, made the work for this film the most time-consuming of her career. The results were the songs "Imitation" and "Voice ~ Tadoritsuku Basho ~". Tainaka tried in the first to reflect the feelings of the protagonist about the need to have a loved one, and in the second to emphasize the emotional spectrum of the storyline. The producers asked Kawai to write music for the third song, which was planned to be included during the final battle between Shirou and Gilgamesh, but the composer refused, saying that "he cannot write three songs in a row about the same thing". As a result, the composition "Emiya" was used twice in the film.
Reception
Fate/stay night: Unlimited Blade Works received mixed reviews. Its relatively short duration, which strongly affected the development of the characters, was highly criticized. Anime News Network's Theron Martin commented that the total screen time was reduced by 80% relative to the series. Reviewers criticized the abridged prologue, which was shortened to three minutes, for hindering understanding of the premise, and that the first 25 minutes of the film repeated the plot of the first eleven episodes of the 2006 TV series. Various critics emphasized that the story progressed very hastily, with numerous jumps from one scenario's scenes to another without any explanation. Todd Douglass Jr. of DVD Talk said that this resulted in a "rushed, incomplete feeling as the story jumps from one scene to the next and one fight to the next."
John Rose from The Fandom Post wrote that the pace of the narrative "balanced on a thin line with complete incomprehension", which caused irritation among viewers and impeded immersion into the atmosphere. Rose considered that the creators implicitly recognized this fact and therefore allotted significantly more time to fight scenes during the culmination in an attempt to compensate for the weak narrative. Several reviewers asserted that the film failed to properly establish narrative coherency and that it was too confusing to be enjoyable for newcomers to the franchise. For this reason, critics did not recommend the film to viewers unfamiliar with the visual novel or the television series, and stated that the film did not work as an independent production.
In a highly critical review for the UK Anime Network, Ross Liversidge stated that he felt the film would only appeal to fans of colorful fighting scenes, as he considered the story "completely broken". However, Martin and Chris Beveridge from The Fandom Post thought that newcomers would be able to understand what was going on with some difficulty.
Other aspects of the film received more positive feedback. Martin noted that, compared to the TV series, the film did not involve elements of the harem genre, and that the romance between Shirou and Tohsaka Rin was well-developed. Chris Homer of The Fandom Post noted that in comparison to Shirou's unpopular characterization in the TV series, the film depicted how Rin helped him learn from his weaknesses and maintain his "hero's ideology", even giving lessons to Archer. Homer also praised the development of Archer, who he called "the main star of the picture", and believed that the film successfully illustrated his opposition to Shirou. Martin also singled out Shirou's idealism as the main theme of the film adaptation and noted interesting similarities between Archer and Kiritsugu Emiya, including "how to become a hero and not turn out to be [a] cynic". However, The Fandom Post reviewers noted that although the different development of the characters in the film contrasted with that of the 2006 TV series, they welcomed the film's ending.
Box office
Fate/stay night: Unlimited Blade Works grossed US$3,205,829 worldwide, including ¥280 million ($3.2 million) in Japan and $5,829 in Taiwan.












