Gremlins 2: The New Batch is a platform game developed and published by Sunsoft for the Nintendo Entertainment System and Game Boy in 1990. The game was released in conjunction with the film from Warner Bros. and Amblin Entertainment.
Contents
Gameplay
In the NES game, the player controls Gizmo through various levels in the building, armed with weapons ranging from the genetically modified super tomato in the laboratory to the new matchstick-firing bow in the later sections. The goal of the game is to reach the Gremlin Control Center to wipe out all Gremlins inside. The Game Boy version was a side-scroller also featuring Gizmo.
Other versions
The Spanish company Topo Soft and Motivetime developed a sidescrolling Gremlins 2: The New Batch video game for Amiga, Atari ST, Commodore 64, MS-DOS, MSX, Amstrad CPC, and the ZX Spectrum, distributed by Erbe Software and Topo Soft in Spain and by Elite abroad, being the first time a Spanish videogame company got an exclusive license from a Hollywood film to make a videogame. The game features Billy Peltzer using a wide variety of weapons (flashlights, tomatoes, Frisbees and the like) to dispatch of Gremlin adversaries. The goal in each of the five levels is to locate a specific item required to see the game's good ending.
Hi Tech Expressions also released a version for multiple computers in 1990.
Reception
Reviewing the Family Computer version of the game, Ichiro Tezuka wrote in Hippon Super! that the game's graphics and music were high quality, but the gameplay was ordinary with nothing new or exciting.