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Not who you're looking for? Others named Legend: genre of folklore featuring human actions within history · 1985 film by Ridley Scott · 2015 film by Brian Helgeland · 1984 album by Clannad - Robin of Sherwood soundtrack
“Myth is a story of a vision; it is a presentation of that vision told in terms of the vision’s symbols, characters, chronology, and import. It is a vehicle of transmission, of sharing, of renewal, and as such plays an integral part in the ongoing psychic life of a people.”
“Myths describe the various and sometimes dramatic breakthroughs of the sacred (or the "supernatural") into the World. It is this sudden breakthrough of the sacred that really establishes the World and makes it what it is today. Furthermore, it is as a result of the intervention of Supernatural Beings that man himself is what he is today, a mortal, sexed, and cultural being...”
“Real myths are often strange and startlingly unfamiliar, and don't always give up their meanings easily; you have to tease them out, and for me, that's one of the pleasures of reading older collections of lore.”
“Are there any mythical beasts which aren't simple pastiches of nature? Centaurs, minotaurs, unicorns, griffons, chimeras, sphinxes, manticores, and the like don't speak well for the human imagination. None is as novel as a kangaroo or starfish.”
“Myths circulate like gifts without givers, and no myth teller (cares to) knows where they come from or who invented them.”
“The mythology is kind of a pattern. I'm very taken by mythology. I read it at a very early age and kept on reading it. Before I discovered science fiction I was reading mythology. And from that I got interested in comparative religion and folklore and related subjects. And when I began writing, it was just a fertile area I could use in my stories...”
Quotes via Wikiquote (CC BY-SA), each with its original source.
Legend, also known as The Four Crystals of Trazere in the United States, is an isometric fantasy role-playing game released in 1992 for the Amiga, Atari ST, and DOS. It was developed by Pete James and Anthony Taglione for the then UK-based Mindscape, and published by The Software Toolworks. In the game, the player controls four adventurers on a quest to save the land of Trazere from an ancient, re-awakening evil. In 1993, Mindscape released a sequel, Worlds of Legend: Son of the Empire. The copyrights for both "Legend" and "Worlds of Legend" are currently owned by Ubisoft, who bought them from Mattel Interactive with the rest of the Mindscape library in 2001.
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