N-Tek/Turbo arsenal
TURBO Modes: When Max and Steel link together, they combine into powerful TURBO Modes.
Base: In Base Mode, Max Steel wears a suit made of techno-organic plate-like layers that help to harvest and focus Turbo Energy. It contains Max's TURBO Energy so he won't explode and cannot be removed. It amplifies and stabilizes TURBO Energy and enhances Max's strength, speed, durability, agility, senses, and fighting capabilities. Base Mode is also known as the Steel-Suit.
Strength: In Strength Mode, Max Steel is larger, stronger and much more powerful. Giving him maximum strength in combat, he is able to lift over 200 tons. Though the armor increases power and defense, it decreases agility. It is also capable of withstanding a nuclear blast. Max Steel first used TURBO Strength Mode against Fire Elementor. This is the third and final mode accessed by Steel using Mimic Mode.
Camouflage: This mode allows Max to blend in with civilians and protect his secret identity as Max Steel.
Flight: In Flight Mode, Max Steel can rocket through the atmosphere with control and maneuverability. With increase in penetration and scope, he is able to reach altitudes beyond the stratosphere, though, limits the drag and increases lift. Max Steel first used TURBO Flight Mode while training with Berto. In Season 2, somehow the Flight Mode looks slightly different in design.
Scuba: In Scuba Mode, Max Steel can maneuver underwater like an aquatic being. Existing in this form, he is able to breathe underwater and swim with agility and grace. It lacks in power and speed, but it gets the job done. It was used in "Hard Water" when Max Steel fought Water Elementor after he had captured humans to power his Starship and go home. This mode was rarely used by Max Steel as it was only used for water themed mission.
Super: This TURBO Mode resembles a superhero costume, which Max finds too ridiculous, even though Steel loves it. In this mode, Max can fly, has laser vision, increased strength, speed, durability and other abilities Max hasn't unlocked yet but are apparently, voice activated. Activation Phrases include KA-POW (Activates Laser Vision), KA-BOOM (Gives Physical Attacks Extra Power), and Let's Jet (Flight). This was the first mode accessed by Steel using Mimic Mode.
Speed: In Speed Mode, Max Steel can run at incredible velocity. Moving at super-sonic speed (going up to 100,000 mph), it causes extremely high levels of aerodynamic efficiency. It minimizes delay and maximizes intervention time. Max Steel used Speed Mode to fight Elementor. In Season 2, somehow Speed Mode has been added green stripes to it.
Stealth: In Stealth Mode, Max Steel can move in the shadows with ease. With the suit in dark colors, he is able to turn invisible and is unseen to the naked eye. He has increased in agility, speed and a satisfactory in power.
Cannon: In Cannon Mode, Max Steel is very large and sturdy like Strength Mode, but more armored. When charged with enough TURBO Energy, he can fire himself at enemies like a cannonball, doing extreme amounts of damage, then it wastes a vast amount of TURBO Energy as a result, this also the second mode accessed by Steel using Mimic Mode.
Clone: In Clone Mode, Max Steel can generate unlimited number of clones to outnumber enemies, confuse and take them down. Also can be used in combination with other modes to swarm and overwhelm his enemies.
Mimic: This mode allows Steel to mimic some of Max's TURBO Modes, but overusing it makes them unable to change to another mode. So far, Steel has mimicked Super, Cannon, and Strength. This is also Steel's first TURBO mode.
Heat: In Heat Mode, Max Steel is able to generate fire through his arm-mounted blasters. Those flaming blasts are so intense that Max was able to melt Metal Elementor, but at the cost of large amounts of TURBO energy, thus he is not able to maintain it for long.
Rocket: A powerful mode with four TURBO blasters that gives Max Steel orbital propulsion and wide firing range. Max was able to unlock Rocket Mode via a special code his father told him, making himself able to stand his ground even against the unstoppable Makino, but requires a lot of T.U.R.B.O. energy.
Spike: An agile, ninja-like mode equipped with turbo charged energy spikes and telescoping spike-whips. The spikes covering Max Steel's suit can also be fired as projectiles and extended.
Nova: A new TURBO Mode unlocked in Steel's memory by Jim McGrath for Max to battle Makino's clones. It has durability, flight capabilities and three powerful cannons on his hands and over his head. First seen in The Wrath of Makino.
Annihilation: A TURBO Mode that Makino forced Max to create this mode. This mode is big, has durability, can shoot lasers and summon a Destabilizing Drill. It debuted in The Wrath of Makino
Titan: A gigantic mode used by Max and Steel in order to battle a giant-sized Makino, who had taken control of Jim McGrath's body. In this mode, Max can use the spikes on his back as swords. First seen in The Wrath of Makino.
Cannon Spike: A fusion of Turbo Cannon Mode and Turbo Spike Mode. This mode was created after Max and Steel unlocked the power to combine their TURBO modes thanks to the TURBO energy from the TURBO chamber in Jim McGrath's Tachyon ship and was used to defeat Morphos, who couldn't copy this mode since he could only adapt to one power at one time. In Cannon Spike Mode, Max Steel has superhuman strength and durability, can launch himself at enemies like TURBO Cannon mode and do extra damage thanks to the spikes on his body, can launch projectile spikes like TURBO Spike mode, and can extend large spike whips from his arms that end with spiked flails. This is the first fusion created by Max and Steel. It debuted in Dawn of Morphos.
Hydro Heat: A fusion of Turbo Scuba Mode and Turbo Heat Mode. This mode comes with two hydro heat cannons. The right cannon can shoot fire just like TURBO Heat Mode while the left cannon can shoot streams of high pressure water. When both cannons are used at once, they can generate large amounts of steam to blind enemies. TURBO Scuba mode's underwater powers are turned into water powers when it is combined with Heat mode to create this mode hence the name. This is the second fusion created by Max and Steel. It debuted in Maximum Morphos.
Sonic Flight: A fusion of Turbo Sonic Mode and Turbo Flight Mode. This TURBO mode allows Max Steel to fly just like Turbo Flight Mode and launch sonic waves from the sound emitters on his body just like Turbo Sonic Mode. This mode can fly at high speeds like Flight mode and thanks to the combined power from Sonic mode, it can fly at supersonic speeds and is one of Max Steel's fastest TURBO modes. This is the third and last fusion created by Max and Steel. It debuted in Maximum Morphos.
Exo Strength: A larger version of Max's TURBO Strength Mode, with more power and mobility, as well as the ability to launch his big fists as projectiles. This mode was seen on Maximum Morphos.
Hammer Claw: A new experimental mode solely seen in "Team Turbo".
Prime Mode: A new mode that Max obtained in "Team Turbo". He gets the ability of flight and a pair of Turbo swords.
Hunter Mode: A new mode created solely to undo Mortum's brainwashing on Team Turbo during the events of "Team Turbo Fusion Tek". Max gets increased stealthiness and a wide array of weapons to hunt his foes.
Armor Mode: Max's first completely technological mode. He obtains it during "Turbo-Charged". He obtains a Turbo sword and a shield which is durable against Terrorax's Terror Energy. It resembles a knight due to its design and weapons.
Jet Pack Mode: Max's second technological mode; he obtains a jet-like vehicle which allows him to fly in high speed and can reconfigure itself into various forms. It debuted on "Turbo-Warriors".
Wave Rider Mode: Max's third technological mode; he gets a techno surfboard with missile launchers. It debuted on "Turbo-Warriors".
Sniper Mode: Max's fourth technological mode; he gets a rifle which can shoot concentrated green Turbo rays and a dagger. It debuted on "Turbo-Warriors".
Rocket Launcher: Max's fifth technological mode; he gets a spear and was activated along with Alex as a bionic panther. It debuted on "Turbo-Warriors".
Mountain Attack: Max's sixth technological mode; he gets a pair of pickaxes and climbing equipment. It debuted on "Turbo-Warriors".
Jim McGrath's TURBO Modes: In the TV movie The Wrath of Makino, Jim links with Steel after a very long time, once more becoming the legendary Ja'em Mk'rah, the original Max Steel. While trying to save Max from Makino's control, Jim displayed some of his own TURBO Modes.
Base: Jim's techno-organic suit, first used in his attempt to repel Makino's invasion in Tachyon.
Sky Stinger: A flight-based mode, equivalent to Flight Mode.
Sonic: A TURBO Mode that can launch powerful sonic waves. Max and Steel combined this mode with Turbo Flight Mode to create Turbo Sonic Flight Mode.
Gauntlet: A mode with a massive right hand used for close combat. It is probably Jim's counterpart to Strength Mode.
N-Tek carries a vast amount of weaponry and vehicles that runs on TURBO Energy, being at the disposal of the N-Tek agents and Max Steel.
Turbo-Rang: As a primary weapon for Max Steel, Steel after being fully charged with TURBO Energy, acts as a boomerang, although Steel ends up being dizzy.
Turbo Blaster: The ultimate long-range weapon developed by Steel and Berto to deliver powerful bursts of TURBO Energy, which can only be operated by Max Steel. It has specialized functionality for TURBO Energy propulsion and fires at a range of 150 yards. After Steel links up with the Turbo Blaster, it's literally TURBOFied in its long-range. Max Steel used the TURBO Blaster to defeat Air Elementor by hitting his Orb.
Turbo Sword: The perfect weapon for close-up fighting or when up against robots. The blade is made of pure TURBO Energy capable of slicing through heavy metal. When Steel is linked with it, he transforms the sword making it TURBOfied.
Turbo Lash: A TURBO-powered whip that can ensnare and shock anyone and anything in its path.
Turbo Cycle: This vehicle combines the engineering genius of Berto and N-Tek with the slick alien technology of Steel. It can reach up to over 500 mph. It also defy physics and the force of gravity for wall riding and out-of-this-world stunts and jumps. When TURBOFied by Steel, the Turbo Cycle increases in performance.
Turbo Car: Once an old truck belonging to Vin and Dwayne, Max and Kirby bought this car only to have Max's little problem with his Turbo Touch. Luckily, Berto fixed it with a TURBO Interface, thus making it TURBOFied. This vehicle has a missile launcher, High-Speed, auto GPS and a Stealth Mode.
Turbo Jet: In the air or in deep-sea, the Turbo Jet equips Max for an all-terrain turbo assault on the enemy. It contains a female artificial intelligence nicknamed TJ.
Turbo Drills: A pair of powerful drill gauntlets that Max Steel uses in Strength Mode. They can penetrate even the hardest of materials.
Turbo Star: Jim McGrath's mysterious Turbo weapon, designed to be the ultimate defense against Makino and his invasion army. Years ago, Miles Dredd sabotaged it, resulting in his transformation and Jim McGrath's death. Now Dredd, Max and Steel are secretly looking for it.
Furbo: A robotic dog built by Berto to be Steel's pet.
R.O.C.C. (Remote Operational Command Center): It serves as a mobile command center and combat unit for N-Tek agents in the field. It's loaded with state-of-the-art equipment such as advanced surveillance apparatus, scientific analysis lab, and a fully loaded armory.
Jump Jet: This high-altitude jet is the perfect air assault vehicle, ideal for low-space missions. It serves as Jefferson and Kat's main combat units.
Hopper: The helicopters that N-Tek uses. Used for transporting personal and weapons.
Connect-Tek: A powerful device introduced in "Team Turbo". It was created by Jim McGrath based on Steel's technology. It allows the user to create anything that comes up on their minds, such as armors. Years before the series' events, a scientist named Mortum heard of the device and was bent on stealing it for surpassing his own mortality. This triggers the events of "Team Turbo", in which the titular team is created and in the end the device ends up encrusted on Mortum's skull, which turns him into a robotic zombie.