Topic
Free account · your comment posts right after signup
Sacred is a 2004 action role-playing game developed by the German company Ascaron and published by Take 2 Interactive. It is set on the magical continent of Ancaria, with characters of various races (dark elf, vampiress, dwarf, etc.) each with their own missions. Two expansion packs were released for the game in 2004 and 2005. In 2008, Linux Game Publishing announced that they would port the game to the Linux operating system.
Not who you're looking for? Others named Sacred: Destroyed cubesat built by the University of Arizona · album by Los Lonely Boys · album by Paradox · novel by Dennis Lehane
“Nothing is at last sacred but the integrity of your own mind.”
“God is for man the commonplace book where he registers his highest feelings and thoughts, the genealogical album into which he enters the names of the things most dear and sacred to him.”
“In every well-governed state, wealth is a sacred thing; in democracies it is the only sacred thing.”
“Don’t let anything remain sacred in a man’s soul—and his soul won’t be sacred to him. Kill reverence and you’ve killed the hero in man.”
“If you can't spontaneously detect (without analyzing) the difference between the sacred and profane, you'll never know what religion means. You will also never figure out what we commonly call art. You will never understand anything.”
“It is likely … that human society cannot exist without some source of sacredness. Those states which have sought openly to remove it have tended in the end to assume divinity themselves.”
Quotes via Wikiquote (CC BY-SA), each with its original source.