Overview
Tic-Tac-Dough is an American television game show based on the paper-and-pencil game of tic-tac-toe. Contestants answer questions in various categories to put up their respective symbol, X or O, on the board. Three versions were produced: the initial 1956–59 run on NBC, a 1978–86 run initially on CBS and then in syndication, and a syndicated run in 1990. The show was produced by Barry & Enright Productions.
Jack Barry, the co-producer, was the original host of the 1950s version, followed by Gene Rayburn and then Bill Wendell, with Jay Jackson and Win Elliot hosting prime time adaptations as well. Wink Martindale hosted the network and syndicated version beginning in 1978, but left the program to host and co-produce Headline Chasers and was replaced by Jim Caldwell who hosted during the 1985–86 season. Patrick Wayne hosted the 1990 version.
Gameplay
The goal of the game was to complete a line of three X or O markers on a standard tic-tac-toe board (with the reigning champion always using X's and going first). Each of the nine spaces on the gameboard featured a category. Contestants alternated choosing a category and answering a general interest or trivia question in that category. If they were correct, they earned an X or O in that square; otherwise, it remained unclaimed. The center square, being of the most strategic importance, involved a two-part question, with the contestant given 10 seconds to think of the two answers needed to win the square (though in the 1950s version, the contestant could opt out of the extra time). After each question, the categories shuffled into different positions (in the 1950s series and early in the 1978 revival, the categories shuffled only after both contestants had taken a turn). In the 1990 series, the categories shuffled prior to the start of each contestant's turn and the shuffle was stopped when the contestant in control hit his/her lock-in button. If it became impossible for either contestant to form a winning line, whether or not all nine spaces had been claimed, the game was declared a draw and a new one began. The process continued until the deadlock was broken, however long it took to do so. This meant that a match could take multiple episodes to complete, which happened quite often.
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